<?xml version="1.0" encoding="UTF-8"?>
<VASSAL.build.GameModule name="Unnamed module" version="0.0" VassalVersion="2.0b5">
    <VASSAL.build.module.BasicCommandEncoder/>
    <VASSAL.build.module.Documentation>
        <VASSAL.build.module.documentation.AboutScreen title="About VASSAL" fileName="/images/Splash.gif"/>
        <VASSAL.build.module.documentation.HelpFile title="Quick Start" fileName="/help/Intro.txt" fileType="resource"/>
        <VASSAL.build.module.documentation.HelpFile title="User's Guide" fileName="docs/UsersGuide/index.htm" fileType="file"/>
    </VASSAL.build.module.Documentation>
    <VASSAL.build.module.PlayerRoster/>
    <VASSAL.build.module.GlobalOptions nonOwnerUnmaskable="Never" promptString="Opponents can unmask my pieces" centerOnMove="Always" autoReport="Never" playerIdFormat="$playerName$"/>
    <VASSAL.build.module.Map mapName="Main Map" markMoved="Always" edgeWidth="0" edgeHeight="0" allowMultiple="false" color="0,0,0" thickness="3" launch="false" buttonName="Map" icon="" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" createFormat="$pieceName$ created in $location$" changeFormat="$message$">
        <VASSAL.build.module.map.BoardPicker slotWidth="350" slotHeight="125" slotScale="0.2" title="Choose Boards" addRowText="Add row" addColumnText="Add column" boardPrompt="Select board">
            <VASSAL.build.module.map.boardPicker.Board name="Board 1" reversible="false" width="1200" height="500" color="0,153,153">
                <VASSAL.build.module.map.boardPicker.board.SquareGrid x0="200" y0="125" dx="400.0" dy="250.0" edgesLegal="false" cornersLegal="false" visible="false" dotsVisible="false"/>
            </VASSAL.build.module.map.boardPicker.Board>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics disabled="true" exSepX="6" exSepY="18" unexSepX="2" unexSepY="4" top="38,0" bottom="40,0" up="39,0" down="37,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.LayeredPieceCollection property="Layer" layerOrder="Tile,Army"/>
        <VASSAL.build.module.map.LOS_Thread hotkey="82,520" label="Range" drawRange="true" scale="72" round="Down" hideCounters="false" threadColor="255,51,51" rangeFg="255,255,255" rangeBg="0,0,0"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.PrototypesContainer>
        <VASSAL.build.module.PrototypeDefinition name="Tile">+/null/mark;Layer	immob;n\	rotate;2;70,130;;Flip;\\	piece;;;;/Tile	\	0\\	null;270;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="Army">+/null/delete;Delete;88,130	submenu;Move;1 inch,2 inches,3 inches\	translate;3 inches;51,130;-216;0;false\\	translate;2 inches;50,130;-144;1;false\\\	translate;1 inch;49,130;-72;0;false\\\\	rotate;1;82,130;Rotate\\\\\	mark;Layer\\\\\\	immob;g\\\\\\\	piece;;;;/	\	\\	\\\	\\\\	0.0\\\\\	Army\\\\\\	\\\\\\\	null;277;0</VASSAL.build.module.PrototypeDefinition>
    </VASSAL.build.module.PrototypesContainer>
    <VASSAL.build.module.PieceWindow name="Armies" hidden="false" text="" icon="Dwarf khazadguard 4 F.gif" hotkey="65,520">
        <VASSAL.build.widget.PanelWidget fixed="false" nColumns="3" vert="false">
            <VASSAL.build.widget.PieceSlot entryName="" width="50" height="96">+/null/pivot;Pivot Left;80,195;-25;48;true;-90.0	pivot;Pivot Right;80,130;-25;-48;true;90.0\	prototype;Army\\	piece;;;Goblin Moria Drummer;/	\	\\	null;25;68</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.PanelWidget>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.build.module.Chatter/>
    <VASSAL.build.module.PieceWindow name="Tiles" hidden="false" text="Tiles" icon="Button_Tilesets.gif" hotkey="84,520">
        <VASSAL.build.widget.TabWidget entryName="Tiles">
            <VASSAL.build.widget.PieceSlot entryName="1" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_Hallway_1.jpg;1/	null;211;191</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="2" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_Hallway_2.jpg;2/	null;211;191</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="3" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_Hallway_3.jpg;3/	null;211;191</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="4" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_Hallway_4.jpg;4/	null;211;191</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="5" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_Gap_2.jpg;5/	null;211;191</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="6" width="400" height="250">+/null/prototype;Tile	piece;;;Tile_T_Wall.jpg;6/	null;211;191</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.TabWidget>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.build.module.PredefinedSetup name="New Game" isMenu="true" useFile="false">
        <VASSAL.build.module.PredefinedSetup name="The Maze" isMenu="false" useFile="true" file="Maze.sav"/>
        <VASSAL.build.module.PredefinedSetup name="The Pit" isMenu="false" useFile="true" file="Pit.sav"/>
        <VASSAL.build.module.PredefinedSetup name="Blank" isMenu="false" useFile="false"/>
    </VASSAL.build.module.PredefinedSetup>
</VASSAL.build.GameModule>
