3.1.14 - 10 March 2010

* RFE: Total player count now appears in the Server Status pane.

* Bug 2944858: Misplaced AreaOfEffect center when board is magnified
* Bug 2933236: ArrayIndexOutOfBoundsException in StackMetrics.draw()
* Bug 2912371: Custom step/undo/connect icons not showing in 3.1.13
* Bug: user.home property is not passed from Module Manager to Player or Editor
* Bug: Only select marker if original piece was selected. Prevents
  autoselecting of markers when placed via Global Key Command.

3.1.13 - 2 December 2009 

* Bug 2902254: NPE in {Player,Editor}.PromptLaunchAction.actionPerformed()
* Bug 2900930: Trigger Actions not disabled when Property Expression fails
* Bug 2899561: Module is marked 'dirty' as soon as it is opened.
* Bug 2888918: IndexOutOfBoundsException in SpecialDie.getImageName()
* Bug 2817148: NPE in BasicLogger.write() - Trying to log to closed logfile
* Bug 2816987: IndexOutOfBoundsException in SpecialDie.getTextValue()
* Bug: Removed spurious Vengine.jar from Launch4j classpath.
* Bug: Confusing error message on attempt to run without unzipping on Windows

3.1.12 - 15 October 2009

* Bug 2873163: Cannot save module after adding bad SVG image
* Bug 2871323: NPE in ImageIOException
* Bug 2844284: Global key cmd "Suppress individual reports" bug
* Bug 2835838: bad transparency for Type 2 Truecolor PNGs
* Bug: DataArchive.getImageNameSet() returns empty string for images dir

3.1.11 - 30 September 2009

* The Mac OS X bundle has been updated to run with a 64-bit JVM if one
is available.

* Bug 2849638: StackOverflowError - Return to Deck and Map auto-move
* Bug 2844284: GKC does not "Suppress individual reports" across maps
* Bug 2839916: Player with no Name does not appear properly on Server (II)
* Bug 2817002: UnsatisfiedLinkError in JNA on some versions of Mac OS X

3.1.10 - 26 August 2009

* VASSAL has a new User's Guide.

* Bug 2839923: Users not showing an IP address
* Bug 2839916: Player with no Name does not appear properly on Server
* Bug 2838915: ArrayIndexOutOfBoundsException in ReportState.myKeyEvent()
* Bug 2835827: Use images with premultiplied alpha on Macs
* Bug 2835735: ArrayIndexOutOfBoundsException in PieceDefiner
* Bug 2833840: IllegalArgumentException in FileChooser with Java 1.5
* Bug 2832499: IllegalArgumentException in PropertySheet
* Bug 2832472: Inventory: Pieces appear multiple times  
* Bug 2832471: Inventory: Label for folders cannot contain properties  
* Bug 2827225: NPE in NodeClient.doInvite()
* Bug 2826715: NPE in GlobalProperty.encode()
* Bug 2825175: Game Piece Inventory: "Draw Piece Images?" option is broken
* Bug 2817139: NPE in RangeFilter ctor
* Bug 2827113: ArrayIndexOutOfBoundsException in Embellishment
* Bug 2817070: PropertySheet saves empty hotkey as null
* Bug 2756330: StackOverflowError in BasicPiece.mySetType()
* Bug 2735630: IllegalArgumentException due to non-UTF8 ZipEntry names
* Bug 2259361: NPE in FreeRotator - Counter moved or deleted during rotate 

3.1.9 - 11 July 2009

* Bug 2817613: Bad initial zoom level when loading old Zoomer attributes
* Rolled back fix for Bug 2813765.

3.1.8 - 9 July 2009

* Bug 2817069: IllegalComponentStateException in MenuDisplayer
* Bug 2817064: Global Key Commands can send Null KeyStrokes
* Bug 2817038: NPE in MetaDataFactory.buildMetaData()
* Bug 2816275: NPE in Embellishment adding layer with no image
* Bug 2813782: NPE in VASSAL.counters.AreaOfEffect.getArea
* Bug 2813765: Can't always Peek at a card, even though you can unmask it

3.1.7 - 26 June 2009

* Bug 2811307: Extraneous error messages in Embellishment following property
* Bug 2811211: Area of Effect does not display in all Zoned Grids
* Bug 2806392: Observer side linked to password
* Bug 2806183: Trigger action fails to execute another TA more than once
* Bug 2805282: SendToLocation does not undo correctly
* Bug 2804153: NPE in ModuleManager when refreshing Save Folder

3.1.6 - 30 May 2009

* Bug 2798275: Layer following prop does not allow non-string custom props
* Bug 2794703: StackOverflow using Embellishment level following property
* Bug 2793103: Memory check fails on Linux due to architecture mismatch
* Bug: Transparent images used for orthogonal rotations of opaque sources
* Bug: Incorrect PropertySource used to evaluate properties
* Bug: Use bounds for primary screen on multi-monitor X11 systems.

3.1.5 - 11 May 2009

* Bug 2786932: MemoryUtils.getPhysicalMemory() fails on PPC Linux
* Bug 2787242: Layer tracking Property - Report Action lags on PieceName
* Bug 2787134: NPE during map scrolling due to off-EDT Swing calls
* Bug 2785328: ImageIO fails to read size of JPEGs with bad color profiles
* Bug 2784636: NPE in MapShader.buildTexture()
* Bug 2766794: Expanded Stack of 2 pieces collapses when arrow keys used
* Bug 2659577: ImageSaver paints Boards with no background black
* Bug: Accidentally rejecting perfectly valid mask images in ADC2 symbol sets
* Bug: CounterDetailViewer calls Swing methods off EDT
* Bug: CounterDetailViewer should not appear during piece drags

* Image scaling is now 35% faster.
* Map-edge autoscrolling is now smoother and more responsive.

3.1.4 - 15 April 2009

* Bug 2731738: Memory test fails on Windows 98, Windows ME
* Bug 2721306: IllegalArgumentException in PanelWidget.getLayout()
* Bug 2718948: v3.0+ DoesNotStack trait bug
  - Replace Crtl-Shift-Click Selection filter with Alt-Click selection filter
  - Allow Alt-lasso to select Alt-click selection filter units
  - Allow Ctrl-lasso to deselect Does Not Stack units.
  - Double-click on Does Not Stack units causes selection status to toggle
* Bug 2696618: ImageSaver fails when map has nonpositive dimensions
* Bug: Bind to loopback ports only to avoid collisions and firewall problems
* Bug: Module Manager fails to start if port in prefs is already in use
* Bug: Race condition when setting Module Manager port and key
* Bug: GUI calls by Module Manager server executed off the EDT
* Bug: Memory test inaccurate on Linux
* Bug: Deadlock when Module Manager is closed before children
* Bug: Java 1.5 ImageIO fails to load PNGs with iTXt chunks

3.1.3 - 1 April 2009

* Bug 2721276: Illegal Heap sizes crashing startup
* Bug 2706019: Too few parameters for socket failure dialog
* Bug 2703991. Mask dimensions in ADC2 symset files are stupid
* Bug 2698781: Cannot switch to English if PC Locale is non-English
* Bug 2680395: Error in Maximum Heap calculation and check
* Bug 2665174: NPE due to no default UI font
* Bug 2580669: Module-specific exception classes cannot be logged
* Bug 2372121: Race condition causes truncated errorLogs in bug reports
* Bug: 8-bit PNGs with 1-bit alpha have bad transparency 
* Bug: HTML help folders with more than one file cannot be opened
* Bug: close() on a pipe closed from the other end will throw IOException

3.1.2 - 18 March 2009

* Bug 2690874: No Moved button if no text specified

3.1.1 - 17 March 2009

* Bug 2689040: StringIndexOutOfBoundsException inviting peer2peer players
* Bug 2688226: NPE Adding Preference
* Bug 2687265: NPE in SendToLocation
* Bug 2687178: Mark unmoved button appears even if icon set to null
* Bug 2686890: Turn Counter does not respond to Hotkeys when undocked
* Bug 2686888: Turn Counter always increments/decrements by 1
* Bug 2685559: NPE in Embellishment.getMatchingActivationChar()
* Bug 2684931: ClassCastException when loading module
* Bug 2672959: Old Java fails to read PNGs with small palettes
* Bug 2676355: Bug Dialog sometimes hangs over other modal dialogs
* Bug 2673589: ImageIO throws IllegalArgumentException reading bad mages
* Bug 2665747: NPE in MovementReporter reporting Drag & Drop move
* Bug 2658210: OutOfMemoryError in Importer should not generate Bug Dialog
* Bug 2653477: ArrayIndexOutOfBoundsException in Embellishment.getLocalized
* Bug 2630529: NPE in ModuleManager displaying newly added module info
* Bug 2432256: ArrayIndexOutOfBoundsException in Embellishment

* The recommended minimum Java version for VASSAL is now 1.5.0_08.

3.1.0 - 28 February 2009

* Launch from VASSAL.exe on Windows
* Native Windows installer
* Native MacOS X bundle
* File associations for Windows and MacOS X
* Upgraded SVG library from Batik 1.6 to Batik 1.7
* New module library interface
* Welcome Wizard can be turned off
* 10x faster Server Status lookups
* Generation and storage of GamePiece ID's (gpid's)
* ADC2 module importer
* TurnTracker improvements
* Spanish translation
* Adjustable map background color
* New VASSAL application icon.
* Less ugly Windows installer theme.
* Die-roll sorting.
* Invite, kick players from locked rooms
* Suggest .vsav instead of .sav as the save extension.
* Updated JRE download URL to fetch current JRE 1.6.0_6u12.
* Improved error messages when loading an invalid module.

* RFE 2373999: Module Manager to have access to Global preferences
* RFE 2193791: Pieces in palette to show correct dynamic property values.
* RFE 1633152: Simplify adjusting Maximum Memory requirements
* RFE 1566177: Implement JAI tiled images to reduce memory usage
* RFE 1565958: Zooming to larger than 100%

* Bug 2536324: Memory mapped and Scaling prefs missing
* Bug 2527705: NPE in SelectionHiglighter.addHighlighter()
* Bug 2522301: NPE when loading broken PNGs
* Bug 2521503: Bug Dialog Show Details does not repack dialog correctly
* Bug 2514834: OutOfMemoryError should not be reported as a bug
* Bug 2503662: NPE on connection with a newly created module
* Bug 2502717: NPE in PrefsEditor.save()
* Bug 2501338: IllegalStateException if cannot create extensions directory 
* Bug 2499980: User Profile display reverting to pre 3.1 version
* Bug 2499446: NPE when extension directory does not exist
* Bug 2499238: Return to Deck stacking issue
* Bug 2498607: Edit extension from another module generates bug report
* Bug 2497564: No GamePieceImage items when piece first created
* Bug 2495248: NPE in Replace.replacePiece()
* Bug 2493325: Don't add Preferences to Module Manager File menu on MacOS X
* Bug 2489325: SocketException in ModuleManager$SocketListener.run()
* Bug 2486596: NPE in SequenceEncoder.appendEscapedString()
* Bug 2476838: IllegalArgumentException in BundleHelper.getString()
* Bug 2475197: Chat classes call Swing methods off the EDT
* Bug 2446130: Better handling for ModuleManager socket errors
* Bug 2442887: Exception if no Layer levels and type new level name
* Bug 2432774: ClassCastException: PrototypeDefinition$Config$Definer$Plain
  cannot be cast to VASSAL.counters.Decorator
* Bug 2431468: NumberFormatException in StackMetrics.setAttribute()
* Bug 2418907: NPE When SendToLocation sends to Region that does not exist
* Bug 2418813: NPE Sending PrivateMsg to person who is 'Ignoring' you
* Bug 2415632: NPE in DeckGlobalKeyCommand.encode()
* Bug 2393526: Cache requests not marked as failed when Errors occured
* Bug 2393130: Zoom menu not initialized at time of Zoomer creation
* Bug 2390630: Connecting to server blocks GUI when server is down
* Bug 2381419: NPE in RegionGrid.Config.EditRegionAction.windowClosed()
* Bug 2380245: FileNotFoundException not being caught during image loading
* Bug 2373956: NPE in child ImageOp when parent fails
* Bug 2373491: StackOverflowError due to infinite Send-to-location loop
* Bug 2372199: NPE in PieceSlot.updateGpId()
* Bug 2358673: Piece transparency in LOS looks weird at non 100% zoom
* Bug 2346899: file chooser fails with null owner window in Java 1.5
* Bug 2344403: gpidSupport not set on pieces coming from PieceDefiner  
* Bug 2340311: Edit All pieces, no change, should not update pieces
* Bug 2339611: Try to load PNGs with bad metadata anyway
* Bug 2319018: Triggering multiple 'Move Fixed Distance' traits doesn't work
* Bug 2316022: ArithmeticException in PropertySheet.TickLabel.mouseClicked
* Bug 2315230: ConnectException in HttpRequestWrapper.doGet()
* Bug 2311318: Setting Label length to 0 in Turn Tracker changes to Fixed
* Bug 2309593: Move Fixed Distance auto-report never turns off
* Bug 2306908: Default option for 'Auto-Report Moves' should be Always
* Bug 2306873: Not a Number when referencing DiceButton value in Edit mode
* Bug 2305254: Chart Maps not Visible if Main map undocked
* Bug 2301594: LoadExtensionException trying to open an Extension
* Bug 2300943: Module names with apostrophes don't appear in Server Status
* Bug 2296067: InvalidDnDOperationException in PieceMover.DragHandler
* Bug 2294041: Bad Image generates IOException instead of Bad Data report
* Bug 2292450: Corrupted Color Preference causing NoSuchElement Exception
* Bug 2290225: Cancel when setting a Dynamic/Global Property sets to null
* Bug 2286888: NPE in FileChooser$NativeFileChooser.awt_file_dialog_init
* Bug 2286774: Problems playing modules from folders with '!' in pathname
* Bug 2286742: Exception loading tutorial while constructing Welcome Wizard
* Bug 2285925: NPE in FileChooser.NativeFileChooser.awt_file_dialog_init()
* Bug 2282205: ArrayIndexOutOfBoundsException in ZoomMenu.initZoomItems()
* Bug 2280943: Delete key no longer deletes elements in Edit Mode
* Bug 2280253: NPE if no Key Command specified
* Bug 2273032: NPE in PlaceMarker.placeMarker()
* Bug 2265820: Prevent StackOverflowErrors due to LaunchButton loops
* Bug 2261405: Unable to move region in irregular grid
* Bug 2259361: NPE in FreeRotator.mouseReleased()
* Bug 2254357: StringIndexOutOfBoundsException in FormattedStringConfigurer
* Bug 2250058: NPE when adding a Place Marker to a prototype.
* Bug 2248313: NoSuchElementException in ColorConfigurer.stringToColor()
* Bug 2225711: Fixed ConcurrentModificationException in SavedGameUpdater
* Bug 2219448: Can Synchronize with players in Locked Rooms
* Bug 2202296: Hang when moving trait up
* Bug 2199683: NPE in GameState.addPiece()
* Bug 2199032: NPE in FileChooser.NativeFileChooser.awt_file_dialog_init()
* Bug 2198485: NPE in PlaceMarker.updateGpId()
* Bug 2198485: NPE in PlaceMarker.updateGpId()
* Bug 2194826: ArithmeticException in HexGrid.HexGridEditor.check()
* Bug 2191296: HTML not working in Text Label traits
* Bug 2189633: NPE in Footprint.redraw()
* Bug 2187303: IllegalArgumentException in SavedGameUpdaterDialog
* Bug 2186983: EmptyStackException in ModuleManagerWindow.GameFolderInfo
* Bug 2180966: Only allow valid module files to be opened or edited
* Bug 2179397: Poor performance for counters with multiple Text Labels
* Bug 2176712: NPE in SetupStack.StackConfigurer.actionPerformed()
* Bug 2176550: NumberFormatException in PositionOption.setValue()
* Bug 2175571: NoSuchElementException in ColorConfigurer.stringToColor()
* Bug 2174283: SymbolSet$SymbolData.getImage() creates 0-width image
* Bug 2172904: NPE in StackMetrics.merge()
* Bug 2172556: Synchronize on shared SAXSVGDocumentFactory
* Bug 2169452: Don't raise a dialog for missing images
* Bug 2162266: NPE in HybridClient.setDelegate()
* Bug 2146393: No zoom levels in zoom menu
* Bug 2129550: UnknownHostException in HttpRequestWrapper.doGet()
* Bug 2124682: Synchronize on shared SAXSVGDocumentFactor
* Bug 2107274: GeneralFilter gets images with wrong data type
* Bug 2099742: NullPointerException in Deck
* Bug 2087474: NullPointerException in PolygonEditor
* Bug 2087474: ArrayIndexOutOfBoundsException in PolygonEditor
* Bug 2078197: NullPointerException in RemovePiece
* Bug 2074670: NullPointerException in AreaOfEffect
* Bug 2043946: NullPointerException in Footprint
* Bug 2042928: NullPointerException in Deck
* Bug 2038103: NullPointerException in BoardPicker
* Bug 1926512: Updated Private notes not written to save file
* Bug 1877899: Return To Deck Stacking Problem 
* Bug 1866161: Exception when deleting initial elements from tabs
* Bug 1860941: Do not prompt to start new logfile when already recording
* Bug 1716080: Piece traits editor allows removal of BasicPiece trait
* Bug 1716071: Multiple selection isn't drawn in drag ghosts
* Bug: Main Room must not be lockable
* Bug: Tooltip for dice button was completely broken.
* Bug: Canonicalize $0 in case VASSAL.sh is being invoked via a symbolic link
* Bug: Restricted Access trait works again
* Bug: Must recalculate bounding box for rotation when inner piece changes
* Bug: Check that child port is in [0,65535] when launching Player or Editor
* Bug: Problem when adding a Place Marker to a Place Marker definition
* Bug: Transparent SVG has an opaque black background
* Bug: Some transparent PNGs not loaded properly by ImageIO
* Bug: Added missing Cancel button, close window handling to several dialogs 
* Bug: Zooming now correctly maintains view center
* Bug: Fixed player name bug which falsely reported empty player
* Bug: LaunchButton return focus to previous focus owner
* Bug: ReturnToDeck would not prompt user for deck if there was a draw pile
  that had the empty string as a name
* Bug: Disable main selection highlighter if thickness is set to 0
* Bug: Disable Undo at the start of a new log
* Bug: Fix PropertyExpressoin to correctly compare 2 properties
* Bug: Two bugs in HexGridNumbering.getCenterPoint()
* Bug: Can't display a Global Property in a Text Label of a piece that has
  a Set Global Property trait defined.
* Bug: Report movement of Invisible pieces (? moves ? to ?)
* Bug: Offset of dragged piece from Deck with maximum # of pieces to show
* Bug: Offset of dragged piece from Deck with large number of showing pieces
* Bug: Fix bug in RestrictCommands not re-enabling commands
* Bug: Properly handle px units in width and height of SVG images
* Bug: Fixed bug in SendToLocation when using offsets.
* Bug: SpecialDiceButton use correct format for text/window-title

3.0.18 - 3 February 2008

* Remove LOS_Thread console output.
* Bug: Fix LaunchButton focusability.

3.0.17 - 30 December 2007

* Bug: Load extensions for built-in modules.

3.0.16 - 27 December 2007

* Bug: Don't report legacy clone/delete actions for invisible pieces

3.0.15 - 17 December 2007

* Bug: NullPointerException in Embelishment
* RFE: SetupStack now understands locations on grids and regions.

3.0.14 - 17 December 2007

* Not released.

3.0.13 - 8 November 2007

Usability improvements:
* Move up/down/top/bottom keys preserve order when multiple pieces are
selected.
* Pieces dropped onto an expanded stack won't snap to the hexgrid instead.
* A piece with the Place Marker trait will stay selected after placing the
marker.

3.0.12 - 20 October 2007

* Bug: Untrapped error on "Jump right in"
* Bug: Arbitrary rotations on private maps,
* Bug: Decks with Mask traits assigned to "any side"
* Bug: Suppressible reports for Dice Buttons
* Bug: Piece pacement when loading a Deck from file
* Bug: Boards that have no name

3.0.11 - 8 October 2007

* Bug: A number of minor bugs with PropertySheet dialogs, toolbar menus,
prefix names, stack movement.

3.0.10 - 4 October 2007

* Bug: Fixed a NullPointerException.

3.0.9 - 3 October 2007

* Bug: Fixed some problems with non-docking Map Windows, including the Map
Overview Window and toolbar.

3.0.8 - 1 Ocbober 2007

* Restored high-quality image scaling preference.

3.0.7 - 26 September 2007

* Added High-quality scaling algorithm for zooming in. The scaling is
faster than the previous smooth-scaling algorithm, so the "Use smooth
scaling" preferences option has been removed.

3.0.6 - 5 September 2007

* Not released.

3.0.5 - 1 September 2007

* Bug: Layout problems with the board picker in the Game Setup wizard.
* Bug: Untrapped error when adding a new Chart to a module.

3.0.4 - 29 August 2007

* Bug: Masked pieces can be un-masked by non-owners
* Bug: The "Level1=" field is not property initialized in the Layer
properties editor.

3.0.3 - 21 August 2007

* Bug: Problem creating module installers.

3.0.2 - 16 August 2007

* Not released.

3.0.1 - 13 August 2007 

* Bug: Multi-Action buttons no longer appear as sub-menus within a Toolbar
menu
* Bug: Dynamic Properties are correctly substituted within a Text Label.

3.0.0 - 9 August 2007

* Choose between central server and direct peer-to-peer connection
* Internationalization support: Modules can be translated into any
language via module extensions
* Create standalone installers for a module: installed executable
will launch module directly in play mode using the correct version
of VASSAL
* Support for Scalable Vector Graphics (SVG) images
* Improved HelpFiles: display in external browser window. Create
HelpFiles by bundling the contents of a folder
* Add arbitrary Global Key Commands to the right-click menu of a Deck
* Copy/Paste traits when editing a GamePiece
* Preferences to auto-prompt to start log files at Start and End of a
Replay. 
* LOS thread enhancements: snap to grid, report action, echo on
opponent's window
* Make delay before scrolling at map edge configurable
* All toolbar buttons have configurable tooltip text
* Configurable text for the "Mark Moved" button
* A Moving stack should not pick up other counters from stacks
* Layer option to automatically track a Property value
* Allow Layer Reset command to reference $..$ properties
* New tabs for Notes Window
* Enable 'Last move Highlighter' by default in all modules
* Allow Transparent Border/Bg color in Mouse Over Stack Viewer
* Send To Location - specify Zone, other piece's location
* Shift clicking on map should not deselect counters

