VASSAL Reference ManualHome > Module > Game Piece Palette > Game Piece > Does not stack |
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Does not stack
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The Does not stack trait's primary function is that it prevents a piece from forming stacks with other pieces on
the board. Pieces with this trait can be placed at any pixel location on a map, and they will simply overlap with
and/or partially or completely obscure or be obscured by any pieces they are placed on top of or beneath. This trait also controls how players interact with the piece when clicking on it, dragging it, or dragging a band-select box around a group of pieces. Note that any selection or movement limitations do not apply when the piece is moved automatically through the operation of one of its traits (e.g. a Send To Location trait). Select Piece: This option controls what happens when a player tries to select a piece, e.g. by clicking on it. Options are:
EXAMPLE: Use non-stacking pieces to represent playing cards in games that mix cards and counters, so that the cards can be placed on a map without interfering with stacks of counters. EXAMPLE: Pieces that represent map features, such as destroyed bridges or control markers, can use the Move piece never option so that players do not inadvertently move them around. They could also be filtered out of band-selects, while still being allowed to be selected when clicked on directly, so that players can still modify and/or delete them as the game progresses. |
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