File:CivilWar17fhb02.vmod

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CivilWar17fhb02.vmod(file size: 7.39 MB, MIME type: application/zip)

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Added by FHB: Leaders are Masked capable now using Ctrl-M I did not make the Leader pool "Random" That would require redefining all the leader counters. So please use the Die roll method to randomly select your leaders, or let your opponent select one and place it on map then you can peek (Shift-P) just like in the board game.

Theater Markers are Masked capable using Ctrl-M The masled side for Theater Markers is smaller for a reason - as the Theater Markers can now be "cloned" so you can place face down ones for next turn while keeping this turns face up as a reminder in case you roll matching dice for differential determination. Therefore the smaller "masked side".

While "masked" counters they will not reveal their identity in the log report window when moved. It Will read "USA Leader?", "CSA Leader?", etc. Once unmasked and thus "face up" they will report as normal.

For this to work you must chose a specific side, Sides Have been added back to this version of the Module, USA for Union, CSA for Confederate, Solitaire. Observer is always added for people not actively participating.

Solitaire should work the same way, so solitaire replays will be possible if you have a mind to do that.

Added an updated 1861 predefined scenario. Added ability to “pull” and "delete" track markers and other some counters in case a game starts up with too many of the same thing after a refresh counters. Or if you pull out extras.Saw that in some replays and after refresh of counters in a saved game so tried to give the Players some ability to clean that up There is always the Trash map as well.

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current21:32, 12 May 2020 (7.39 MB)Buchholz6 (talk | contribs)Added by FHB: Leaders are Masked capable now using Ctrl-M I did not make the Leader pool "Random" That would require redefining all the leader counters. So please use the Die roll method to rendomly select your leaders, or let your opponent select one a

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