Settings that apply to the module as a whole. If an option has a "Use Preferences Setting" choice, selecting it will add an entry Preferences window to allow players to choose their own setting at game time.
Allow non-owners to unmask pieces: By default, only the player who originally masked a piece (see the Mask trait for Game Pieces) is allowed to unmask it. This option allows other player to unmask a masked piece
Center on opponent's moves: This option will center a map window in an opponent's move when reading a logfile or receiving a move on the server.
Auto-report moves: This option will automatically report a text description (e.g. "3rd Cav moves A10 ->B11") to the chat area of the control window whenever a player moves a piece in a Map Window.
Player Id format: A Message Format that is used to identify players when typing chat text. It is available for use as a short-cut other message formats such as move auto-reporting.
Icons and hotkeys: You can specify your own button icons and keyboard shortcuts for the logfile step/undo buttons and the button that shows/hides the server controls.
You may add your own arbitrary preference settings to the global options. The different sub-components support different constraints on the values of the preference setting. The values of these preference setting are exposed as Properties
You must save and re-load the module before these sub-components will show up in the Preferences window
A simple string value.
Text Box Preference
A multi-line string value.
Drop-down List Preference
A drop-down from which the user selects from a list of specified values.
An integer value.
Decimal Number Preference
A floating-point value.
A true/false value.