Module:Band of Brothers
Files and Module Information
|BoB12.vmod||module||32.62 MB||2014-01-09||3.2.9||David Janik-Jones||Rick Billings|
|BoBCommunity111.vmdx||extension||1.69 MB||2014-01-09||3.2.9||David Janik-Jones|
|BoB-22.vmod||module||43.77 MB||2017-01-08||3.2.16||David Janik-Jones|
|Ghost-Panzer-22.vmdx||extension||16.26 MB||2017-01-08||3.2.16||David Janik-Jones|
|Texas-Arrows-22.vmdx||extension||13.17 MB||2017-01-08||3.2.16||David Janik-Jones|
|Bonus-KS-Scenarios-22.vmdx||extension||27.29 MB||2017-01-08||3.2.16||David Janik-Jones|
|Unofficial-Commonwealth-22.vmdx||extension||2.78 MB||2017-01-08||3.2.16||David Janik-Jones|
Band of Brothers is a fast playing game of squad level combat in WWII. The first game in the series, Screaming Eagles, covers the exploits of the 101st in their battles from D-Day through the Bulge. The rules are very simple (no combat charts are needed) with very few exceptions to remember and yet the game is meant to be all encompassing and will include infantry, tanks, and artillery.
Based on years of research, the game system uses a unique suppression mechanic. There are no longer two unique states for a unit, but varying degrees of suppression. This allows suppression to accumulate from multiple fire sources and means that the unit will not take a morale check until it is asked to do something. You will never know for sure how your units will respond until they are needed.
Although casualties can be caused by artillery and heavy weapons (which makes them prime battlefield targets), squads will never cause significant casualties shooting at range at dug in, first line troops. Their goal is to fire and maneuver. Sections of the enemy force must be pinned down and eliminated from up close. The system itself forces this realistic play. In a similar fashion, the system rewards you for spreading your troops out and other realistic game play.
Another unique feature of the game is its use of Proficiency and Casualty ratings to differentiate squads in areas besides just morale.
The game is the first in a series.
Band of Brothers: Ghost Panzer is a stand alone game that is set on the Eastern Front and follows the German 11th Panzer (Ghost) Division. For Vassal, it is an extension for the Screaming Eagles (main) module and is available on this page. Texas Arrows is the third game released in a Band of Brothers series. Texas Arrows is a Vassal extension to the first game in the series, Band of Brothers Screaming Eagles, and is available on this page.
Other games under research are "The Old Breed" (the US 1st Marine Division) and a module that follows Commonwealth forces.
- Ghost Panzer > requires Screaming Eagles (base module)
- Texas Arrows > requires Screaming Eagles (base module) and Ghost Panzer (extension)
- Bonus KS Scenarios > requires Screaming Eagles (base module) and Ghost Panzer (extension) and Texas Arrows (extension)
- Unofficial Comonwealth > requires Screaming Eagles (base module)
Band of Brothers. Published by Worthington Games 2011-16. Designed by Jim Krohn.
Vassal module developed and submitted with permission from game publisher and game designer.
Unofficial community extension with Commonwealth forces submitted with permission of the artist/designer.
Version 2.0 of base game and all extensions released September 21, 2016. Each game in the series for West Front, East Front, or Med theatre will be released as an extension to make development and updates easier.
- Rick Billings
- David Janik-Jones
- Luigi Celada
- Richard Krafty
- Rick Galli
- Brendan Clark
- Kevin Rohrer
- Aaron Sibley
- Pierre Miranda