Module:The Emperor Returns
|Publisher||Clash of Arms Games||Era||Napoleonic|
|Players||1 - 3||Scale||Operational|
|Length||Short||Series||Campaigns of Napoleon System CNS 1x Series|
A new version of the map is in the works. Possibly some updated, alternative, artwork for the leader units as well.
- 1.4.0 - Many minor updates including many new markers to help bring this entry up to the level of the most current series rules. Added Notes marker, Immobile, Res, Baggage, etc. Added AOD mark moved functionality. Added new mask images for battle chits and fixed the txt label functionality. Added a generic setup option as a 2nd option.
- 1.3.0 - Created some missing pieces, fixed some issues with pieces including the Txt label, added the consolidated rules charts and tables, added mask functionality for the battle chits, created new pieces (bridges & Ops Center), added a turn phase incrementer, changed the movement trail transparency, added an "ELIM" area, changed hotkeys for functionality (all "Ctrl" now rather than "Shift"), and redid the setup file with the new units and with Reinforcements placed offboard.
- 1.2.3 - I'm adding range checking to all of my OSG modules.
- 1.2.2 - Reduced the size of the buttons and cleaned up a few things.
- 1.2.1 - Removed unit movement reporting on the display boards to better allow for hidden casualties and replacements.
- 1.2.0 - Added multiple battle chits, with the 'Flip' characteristic to choose between Pitched and Pursuit. Added a 'Reveal' window for sides to show their units during battle.
- 1.1.0 - A couple very minor changes. Also added vedettes, and a turn marker.
- 1.0.0 - Version 1.0 of this fine game is now available. I used VASSAL to create the majority of the artwork for the units, with a handful of custom work on my part. The goal was to stay pretty close to the original.
- 0.0.1 - Map in place. Basic structure ready for building.
- J.W. Gant aka JokerRulez