User:Wolfkin
Hi There
I go by the handle wolfkin. You probably already know me.
I'm just another second banana doing my thing.
I'll add more later.
-- Wolfkin
Projects
Province
I've been working on a Province module. It was a nice cheap little Kickstarter. I wanted to learn how to make modules, seems like an excellent compromise. I have the game complete right now. Took a while but it's up and running. I would like to add a few more features. I need a dice roll button for the two-sided dice or something but for now tapping R does randomize each die.
Dec '14 Update
Current version 0.6 is a vast upgrade over 0.5. I have the ships randomized. I went back and scanned in the 10 layers for the labor wheel. It's not exactly pretty but it's function and it looks mostly fine.
- I changed all the pieces so they wouldn't stack annoyingly.
- There is a contextual menu for moving workers to different zones.
- workers that move are automatically marked (might change that back to intentional marking)
- Added hopefully not annoying ship noise when shuffling ships
- Added link to iOS version of the game to support Laboratory.vg
TODO
- playtest
- i think it's actually ready for testing now i just need an opponent
- add more workers
- I was looking at my punchboard and noticed I don't have nearly enough sailors. Everyone gets THREE not one.
- add name changing
- I have given the workers names to keep them easy to identify. I would like people to be able to rename them if they wish
- adjust victory point cards
- the cards were made because it's easier to make them more uniform than chips, or faster anyway. It's find to be stackable when they're in a deck. But this is problematic once we put them in the player inventory spot. I anticipate this being complicated to manage when they're stuck together.
- fit initial zoom.
- the typing window is too big. no other module has it that big. I must have tripped a switch
Harriet's Daughter
A personal project. This is a game I'm designing. It's mostly a Pandemic-like game. It's still in the dev stage right now. I need to make the module so I can test it out see what's missing in the rules.