Module:Bismarck

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Bismarck.jpg
Publisher Avalon Hill Era WWII
Year 1962 Topic Naval
Players 2 to 2 Scale Mixed
Length Medium


Files

Filename Filetype Size Date Compatibility
1.4
Bismarck.vmod Module 9.96 MB unknown unknown
PLEASE PLEASE README FIRST!.txt Text 3 KB unknown unknown

Module Information

Maintainer jw62
Contributors jw62

Comments

New version 1.4. Move reporting has been disabled.

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It is hard to think of everything. I think I did a fairly good job on this module. If mistakes are discovered by anyone then please by all means you are free to correct them and take credit for it.

I always liked the idea of injecting a hit record pad into a module for games that actually use a hit record pad. This was not easy. I had to dissect a submarine module that used hit record pads on screen. Little by little I learned how the author of that sub module did it.

I still think that the Vassal team should gear the Vassal engine with the ability to use hit record pads By this I mean that 10,000 images won't be needed to mimic a hit record pad, but allows the use of the mouse to hover around and make notes or check things off without typing anything. This would require adding a layer property to a map or record pad or whatever.

Screen Shots

Players

  • jw62
  • akulkis00
  • Athenashooter
  • gittes
  • miker42
  • shmcbee
  • WmHumphrey
  • yankeeap