Module:Enemy at the Gates
|Players||2 to 2||Scale||Operational|
|Length||Long||Series||Operational Combat Series|
Files & Module Information
|Enemy_at_the_Gates_v2_15.vmod||Module||91.03 MB||2021-01-03||3.3.2||Herman Wu||Jeff Coyle|
|Enemy_at_the_Gates_v2_14.vmod||Module||90.94 MB||2020-09-18||3.3.2||Herman Wu||Jeff Coyle|
|Enemy_at_the_Gates_v2_13.vmod||Module||90.97 MB||2020-08-06||3.3.2||Herman Wu||Jeff Coyle|
|Enemy_at_the_Gates_v2_11.vmod||Module||90.97 MB||2020-08-03||3.2.17||Herman Wu||Jeff Coyle|
|Enemy_at_the_Gates_v2_1.vmod||Module||90.97 MB||2020-07-29||3.2.17||Herman Wu||Jeff Coyle|
The Gamers, Operational Combat Series, Game#2.
v2.15: Incorporates Fog of War features to Mask all of a player's pieces as desired, except for Exploit and Out of Supply markers. Previous vsav files should be compatible with this version by using Counter Refresh button in v3.3.2 (however an error message will appear if using v3.4.x). Additional cosmetic change to Soviet airbase and Fueled counters.
v2.14: Fixed a bug preventing Axis MUF markers from flipping back from their Fueled sides.
v2.13: Another bug affecting Step Loss markers has been rectified. This version is only compatible with Vassal v3.3.
v2.11: A bug preventing the new optional Interdiction marker from being able to be removed has been fixed.
EatG v2.1 is a complete rebuild, recycling the old map and counter graphics but incorporating 2020 standardized OCS module features.
Missing counters from the original module were sourced from countersheet scans on the OCS Depot website.
Additional 3 errata counters were added from the 1994 Gamers Christmas countersheet.
Updated aircraft counters were added from the 2000 Gamers Christmas countersheet. Additional aircraft updates were added from the GB2 Bonus countersheet from 2001. These include 4 re-revised aircraft counters (Sv Po-2 & Yak-9, Ge Me-110c & Ju-88) with slightly different background color shades from different print runs.
The original game included breakdown regiments of only 1 Action Rating per nationality (Ger AR4, Ital AR3, Rum AR2, Hung AR1, Soviets AR2). Additional German, Italian, and Rumanian breakdown regiments were added from the 1997 Gamers Christmas countersheet. Breakdown regiments are not restricted by the counter mix. However, I duplicated the total hard-copy numbers of both original and add-on breakdown regiment counters in all campaign scenario setups.
Also included are all the generic and East Front-specific vanity counters from The Gamers Christmas countersheet mailings through the 1990's.
In all scenarios, setup Supply Points and Reserve Markers have been reduced by 25%, per House Rule options in the current OCS errata document to adapt EatG for v4.3 rules.
- Ulv Miller